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The
CHECKERBOARD
Intro
"Wisdom"
Wisdom comes from expeience,
And
the Truly Wise,
Learns
from other's experience.
Tumbleweed
The Butcher, the
Baker, the Candlestick Maker.
In small, isolated villages of Early
America there often was one man to fill all
those jobs. He was the Mayor, the Sheriff, the Dentist,
the Vet, the News Reporter, and even served as the local
Lawyer, and Judge.
No one voted him in, nor did they
question his authority, nor did they try for his job.
Now, how can this be? And who was
this Superman?
He was the town's Mercantile
(storekeeper to you and me).
He was educated to one degree or
another, owned his own business, and what is more
important -- he understood finances and provided the
supplies everyone desperately needed.
And he was trusted, though perhaps not
always so trust-worthy.
He also bought and sold what the locals
(usually uneducated) produced.
The Mercantile was the center of
activity.
This is still much the case in
Tumbleweed.
In the center of the Tumbleweed
Mercantile sets a pot-bellied stove, and around that
stove stands or sits the Elders of the town -- the Wisdom
of Tumbleweed.
And in the center of this group sits
two of the most respected men, playing a game of
checkers.
"Game" is a
misnomer.
In hunting,
"Game" is dead.
In sports,
"Game" is war.
On a table
"Game" means there is a loser.
Tumbleweed
When anyone seeks advice,
it is to the Checkerboard they go. There they can, and will
receive all the advice they can handle. Every conceivable
opinion is expressed.
All the Seeker of
Knowledge has to do is filter all that information in
their own mind, and supply their own conclusion.
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